Forsaken Rally Points are ideal for the smartbomb form of ratting. The spawn is roughly 10 km from the inital warp in. It never moves, and although the area that ships spawn in is slightly larger than other anomalies, the range of your faction smartbombs means its generally not an issue. It also routinely has 3-4 battleships per wave which means your turrent battleship is going to be busy. Ports are also fairly good but not quite as ideal because their spawn is 20km away from the warp in and they have fewer waves and less battleshps per wave. While some people might consider trying to run Hubs I would generally suggest against it, because of the higher dps in the inital spawn and the significantly longer travel time from your warp in they take longer to run and generally are more dangerous, even though they provide a better reward per anomaly run because of higher battleship counts per wave.
Sansha Forsaken Rally Points
Ports finish must fast assuming you don't take too long on the inital wave. They lack the number of waves and the heavyness of the waves that Forsaken Rally Points put off but still work fairly well producing 15-20 mil ticks generally for both pilots.
Several things to keep in mind when running with Armageddon Navy Issues. Watch your sentries! It is very easy to lose several, either because you place them too close to the smartbombing battleship or because they are targeted by a new wave. Rule of thumb is to pull your sentries after each wave than put them back out after you put the first battleship into armor with your turret battleship. You also need to watch your smartbombing battleship if your duel boxing this setup, its very easy for it to wander off the spawn if your not paying attention or hit the wrong button, this can seriously mess up your efficiency and cost valuable time that you could be making isk in. If both characters are paying attention and on the ball, you can easily be making 25-30 mil a ticks, which equates to 75-90 mil an hour, or 150-180 mil an hour if your duel boxing. This is one of the simplest ways to run anomalies well that doesn't involve massively pimped ships (apart from the smarties) and is potentially doable in every system in Providence. In theory any system in Providence could be supporting up to 6 characters making 45-90 mil isk an hour using these setups these techniques. (Two people running Sansha and Sansha's Rally Points as solo smartbombing battleships and two teams of SB BS and Turrent BS running Ports and Forsaken Rally Points).